Conkers bad fur day 64
During his journey home, Conker finds wads of cash scattered throughout the land and becomes sidetracked from his goal to make it back to his girlfriend. When Von Kriplespac suggests the use of a red squirrel as the fourth leg of his table, the Panther King sends his minions to capture one. Meanwhile, the Panther King, ruler of the land that Conker is lost in, finds that his throne’s side table is missing one of its legs and orders his servant, Professor Von Kriplespac, to solve the problem. Conker awakens with a terrible hangover and finds himself in an unfamiliar land.
#Conkers bad fur day 64 series
Released in 1999 for the Game Boy Color, Conker’s Pocket Tales was the first installment in the Conker series and made the upcoming Nintendo 64 Conker game a sequel of sorts.Īs part of the Conker series, Bad Fur Day follows the story of Conker the Squirrel, who embarks on a quest to return home to his girlfriend, Berri, after a night of binge drinking with his friends. Over the course of the lengthy development which began in 1997, other members of Rare developed and released another game using the Conker character. Mature humor was the key element of the game with aspects of the game being designed to attract an adult audience. In 2000 Rare announced that Twelve Tales: Conker 64 had been redesigned to have a mature theme and had once again been renamed, now known as Conker’s Bad Fur Day. Rare was not happy with the game’s reception as it kept being regarded as cute and ultimately influenced the decision to give the game an overhaul.Īfter a lengthy departure from any media coverage speculation began that the game had been cancelled.
The game still targeted a family audience, featuring cute characters and colourful settings. Twelve Tales: Conker 64 had players controlling Conker in the action-based settings and Berri in strategy-based settings, with the possibility of two player split screen gameplay. Development continued on the game and when it was presented at the following E3 in 1998 it was revealed that the game’s title was changed to Twelve Tales: Conker 64. At the time the game was quite different sporting a more kid friendly style similar to Banjo-Kazooie which would be release the following year in 1998. Rare first announced the game at Electronic Entertainment Expo (E3) in June 1997. The conception of the game’s development can be traced back to early 1997 under the title Conker’s Quest. Rare would end up self publishing the game in North America and partnered with THQ to publish the game throughout Europe. As a result, unlike other Rare developed Nintendo 64 games such as Killer Instinct Gold, Blast Corps, GoldenEye 007 and Banjo-Kazooie Nintendo did not take on the role of publisher for Conker’s Bad Fur Day. The game was vastly different from any other Nintendo affiliated video games featuring graphic violence, alcohol, tobacco use, profanity, vulgar humor and mature sexual references.
The final design of the game was made for mature audiences however the original design intent did not begin that way but rather ended up evolving over the course of the game’s 4-year development. Conker’s Bad Fur Day is a platform video game developed by Rare for the Nintendo 64.